In this series of lessons we learn to be used as you together HDR Light studio & Maya in order high-quality studio lighting for their Kfz make to create. We begin this course in Maya, where we learn, like one picture-based lighting environment become in preparation for the Rendering. From there out will we in HDR studio Light, jump, which permits us, in a simple manner High dynamic rank pictures, realistic studio lighting to copy will be able. We will learn, like one the appearance of synthetic lights in the HDR Light studio, as well as dramatically to rise you know the discussion around many techniques, those the efficiency of its lighting Workflow both in Maya & HDR studio Light control. Lesson Outline (13 lessons) 1. Introduction & project summary 2. Provides to a image Based Lighting environment in Maya 3. Provide primary source of light in HDR studio Light 4. Add from shade to our ground IBL environment 5. Use from clay Mapping, around the Maya camera 6. Change background Synthesis in HDR studio Light 7. With Guide of lights in HDR studio Light 8. Add from reflections at the back of the car 9. Provide from characteristic numbers for the roof of the car 10. Add considerations into the front hood range of the car 11. With dark lights considerations for improvement that 12. Add from Specular flakes on the Autolack Shader 13. Provide from High dynamic Ranger end ring of Maya
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